Review
of IDW's Transformers - BEAST WARS: The Gathering #3
Reviewed
by: Outtsyder
Warning:
Spoilers!!!
COVER:
Keeping with the smaller numbers of variants like
last time. Cover A shows Magmatron hanging onto the spark of Tripredacus
Agent Ravage, almost like Gollum fixated on the One Ring. Cover
B shows the organicized Lioconvoy, transforming from lion to robot
mode. Cover C is a fight scene between Magmatron and Transmetal
Megatron. And Cover D shows three of the show's Maximals - Transmetal
Cheetor up front, Rhinox behind him, and a close-up of Optimal Optimus'
profile behind them both - set with a sunlit forest above them,
and a volcano at the bottom. Two collector's covers are available:
a foil-stamped version of Cover C, and a monochrome sketch cover
version of Cover A.
INSIDE COVER DETAILS:
Generally the same as before; artists details crediting
Simon Furman, Don Figueroa, Josh Burcham and company. The "story
so far" blurb summarizes the events in previous issues, and
uses the same negative-film black-and-white shot of Magmatron as
well.
THE STORY:
We open in front of the Maximal base - Optimal Optimus'
Maximal team, to be exact, just outside the defense station they
built just outside the Ark. Primal says he senses something while
his friends Cheetor and Rhinox don't see anything out there. Rhinox
notes that with Optimus having gone through so many changes, he
might be "chasing ghosts". It just so happens that Razorbeast,
Snarl, Bonecrusher and Optimus Minor have just walked past them,
but through their time displacement, Primal and Razorbeast's respective
groups can't see each other (as Razorbeast explains to a surprised
Optimus Minor). Razorbeast's team goes further inside, looking for
the tools to repair the transwarp signal booster they swiped from
Ravage's destroyed cruiser. Snarl suggests just using the tools
in Primal's base, saying they'd be more compatible with same-era
technology. But Razorbeast says the missing (and displaced) tools
would be noticed, and could possibly trigger time fractures. Their
only option? The Ark.
Out in the southwest, Transquito and his Predacon
squad are being "vewwy vewwy quiet, and hunting Maximals. Heheheheheheh!"
(*ahem* Sorry. :) ) As Scourge complains about the planet while
Transquito seems to like it, they find their prey and go on the
attack. However, instead of Maximals
it's the Mutants! Poison
Bite and Soundwave overwhelm Retrax and Powerpinch, and Icebird
rope-a-dopes Transquito into a counter-attack ambush, forcing Scourge
and Insecticon to clear out with "nothing to report"
.
In the Midwest, Magmatron, Drill Bit and Iguanus
locate a stasis pod housing a sparkless protoform, perfect for the
next step in their plan. Magmatron noted they've taken too long
in their assigned mission, so to avoid suspicion by the Tripredacus
Council, Magmatron decides to return to the duty of capturing Megatron,
while sending an agent to finish off the other Maximals for him.
He inserts the spark of Ravage into the blank protoform, but Iguanus
wonders if the revived agent can be trusted. Magmatron assures his
lieutenant, saying that while Ravage was working for the Tripredacus
Council, he's still a former Decepticon with millions of years of
undeniable resources and talents, as the reborn Agent awakens
.
We return to Razorbeast's squad in the Ark; they
find the tools they need, but they're so old, they'll only have
a VERY short time to send the transwarp message before it all burns
out. They notice that Snarl has gone missing, but he pulls a G1
Mirage and appears right behind them, scaring them half to deactivation!
He explains he was off working on a sensor drone to track the Predacons
- one that he took from either Primals' Maximals, or from the Ark;
I'd bet on the latter - and they track their targets on a hand-held
screen
Toward Megatron's base, the Darkside! His Predacons
have just succeeded in claiming the salvaged Sentinel from the wrecked
Axalon, and he sends them indoors to get to work. However, he lets
the others go ahead, as he senses something behind him. He turns
around, and appearing right in front of him is Magmatron, wearing
a time displacement device around his arm, allowing him to return
to "real time" and attacks Megatron! Megatron fights back
fairly easily, but Drill Bit and Iguanus sneak up behind him, also
wearing the same time displacement armbands, and snare Megatron.
They switch the devices and tag Megatron, dragging him with them
as they vanish, just before Inferno and Quickstrike can even seen
what happened.
Razorbeast's team are now outside the Ark, having
taken the parts they need, but having found out about Megatron's
capture along with Magmatron's own agenda, time is running out.
They have to get to work immediately on the transwarp signal booster
to alert the Maximals on Cybertron, while stopping Magmatron from
taking his quarry back home. Razorbeast tries to send another signal
to another other activated Maximals who have yet to arrive
while out in the east, Ravage assembles Lazorbeak, Sky Shadow, Buzzsaw,
Injector and Jetstorm to scope out the Maximals and let the heroes
lead them to their lair, where they can all be finished off at once.
And speaking of the Maximals' lair, we meet them in said location,
where Wolfang, B'Boom and Ramulus are waiting for those same other
Maximals to show up, but they still haven't. Ramulus is getting
more and more testy from not being able to go out there and act,
Wolfang says there's not much they can do until Razorbeast's team
or any other reinforcements show up, being strongly outnumbered.
We meet with Magmatron and Co. having set up camp
with their rogue Predacon prisoner, about to return to Cybertron,
setting the transwarp transport gantry to self-destruct right after
they go through. Razorbeast and Optimus Minor find them, but too
late. Though the remain in hiding and spying on Magmatron, Razorbeast
notices something among the tools lying scattered near the gantry
one of the time-displacement pads the Predacons used in capturing
Megatron. Razorbeast tells Minor that he's need his help, but first,
needs a distraction before going in and snaring their quarry. It
just so happens they get one, when the Predacons detect a VERY powerful
spark entering their territory
its bearer is yet another legend
from the ancient past, and he is not happy
!
To Be Concluded
?
COMMENTS:
Good story to build up to the grand finale in the
last issue coming next month
and I can just imagine the massive
profits racked up by Kleenex as a result of this news (and I don't
blame you at all). The focus on this issue is, on both sides, to
get their job done and prevent the other side from finishing theirs.
Not too much additional character development, but in a situation
like this, there's little time to wax eloquent when you're about
to get slagged in a matter of cycles. Its pace was pretty quick
without feeling exceptionally rushed, and it all made sense without
going too elaborate. It's pretty simple and straight to the point
toward the build-up, and sometimes simple and straight-to-the-point
works. And the appearances by the show cast characters were good
and still within character, though I had a chuckle when Simon Furman
inserted one of his trademark lines, "All the dirty jobs
"
for Rampage to say when carrying off the salvaged Sentinel. :)
While the initial re-explanation of the time displacement
may seem like unnecessary exposition to us readers, it makes some
sense that Razorbeast explained it to Optimus Minor, as the latter
was a little awestruck that they passed by Optimus Primal, Rhinox
and Cheetor without even being sneaky, but they didn't suspect a
thing, aside from Primal's suspicion. The appearance by the Mutants
may seem gratuitous to some - a need to put more "toys"
in the book for a short scene - along with the attack on some of
the Preds in Transquito's squad, but who knows, if there's a chance
that this mini-series might not be the end. (Or did I just say too
much?) Besides the smaller side stories, it's become a race for
both Magmatron and Razorbeast, and a question of who will beat the
other to the finish line. However, though most of the issue is pretty
basic, being the second-to-last issue of this mini-series, you don't
want to give away too much and have only a few scraps left for the
finale. The other Maximals have yet to arrive ever since Razorbeast
alerted them in issue #1, and even on the Predacons' side, Iguanus
includes a line about whether or not Ravage can be trusted. It's
small, but it's a planted seed nonetheless.
And did anyone notice
Drill Bit didn't
get trashed this time? Maybe my suggestion of his running "new
Waspinator" joke is taking a break. :)
For the art
it's almost become pointless for
me to compliment Don Figueroa's art in each review, because I have
never seen him do a bad job. Good showing on the colors as well
by Josh Burcham; liking the dismal shading and fractures in the
front walls of the defense station outside the Ark; the sunny yet
hot radiating glow from the entrance of the Ark itself; the added
mist enhancing the mystery of the Mutants' swamp during the ambush;
the look inside the Ark and its equipment being so huge compared
to the Maximals, along with its shadows; the look of the disappearing
Predacons after capturing Megatron; it all looks pretty good. One
thing in the art that I can see being a possible point of confusion
is the scene where Magmatron, Drill Bit and Iguanus appeared near
Megatron to capture him. At first, one can wonder, "Waitacycle
how can they just appear into 'real time' and attack Megatron, while
all this time, they've been 'undercover' and no one around can see
them?" In that scene is your answer, but you have to look pretty
carefully. Magmatron, Drill Bit and Iguanus are all wearing devices
on their left arms in that scene (which you get to see more clearly
on the ground, in the last pages). Look closely and you'll find
them; blink and read too quickly and you'll miss them.
I'm also wondering about Ravage's design for his
new body. It's really cool, with the black, silver and gold. I just
wonder about whether or not his body would be able to transform,
seeing how it looks like his "robot" mode is his
toy's beast mode standing upright (and also knowing that BW Ravage's
body design in "The Agenda" was based on Transmetal Cheetor
robo-cat mode). He still looks cool either way, though. And the
arrival of the new "guest" at the end
I'm sure many
of Furman's readers may be wondering what possessed him to hold
back on bringing this guy out until this late in the series. :)
It'll be interesting to see what happens next issue, with the inevitable
arrivals of the other Maximals, and how the Maximals would succeed
in getting Megatron out of Magmatron's time-traveling clutches
.
After the story, we see the ad for the 10th Anniversary
Beast Wars toys, the one for Dinobot, Tarantulas, and Transmetal
Rattrap. Next is a one-page black-&-white art preview, split
down the middle, of a battle scene coming next issue, with no story
blurb but a title saying, "The Battle To End The Wars!!!"
Next is a sneak peek at the upcoming "Transformers: Generations"
issue #2, a reprint of the classic Marvel US issue "Shooting
Star", #13 in the old series. Following that is a one-page
ad for BW #4, showing a battle clash between Grimlock and Magmatron;
and then, the "Maxi-Mail" letters section, where the caricature
of Editor-In-Chief Chris Ryall replaces his "ChrisCharger"
costume for a Razorbeast one, reading the letters, with other letters
impaled on the boar-tusk "memo spikes" on Razorbeast's
head on his chest (now, that's clever). Most of the letters
praise the BW series - and part of my review for Issue #1 made it
in print, too! - and as expected, there's a lot of demand and want
for this series to become a regular monthly after issue #4 is printed,
as well as a profile-book series (which I would personally love
to see). Without saying anything outright, but giving a rather obvious
hint, Ryall-zorBeast (name of my creation) says we'll find the answer
to those questions in the mail section next issue, as well as a
plug for the BW issue offered for Free Comic Book Day next month.
Ending the "Maxi-Mail" section are the preview blurbs
for three TF comic issue previews set for next month. The first
is Infiltration #5, where Megatron finally arrives and is about
to punish the Decepticons for breaking secrecy, while Verity seems
to have plans of her own. The second is, of course, Beast Wars #4,
the conclusion (we hope not) of the mini-series with clashes promised
on all sides. The last is TF Generations #3, which re-prints the
classic Marvel US issue #14, "Rock and Roll-Out", featuring
the (then-)debut of the Autobot Hoist.
OVERALL:
The "Christmas present" effect is in this
issue. You want to know the ending, but you're not going to get
it until the right day comes. It keeps the story flowing and withholds
just enough of the big stuff to keep you wondering what's going
to happen, which is what a comic series is supposed to do. But not
everything is held back, with a fleshy soup bone tossed at the readers
at the end. A secret war with hidden Maximal and Predacons, with
a former Decepticon and a former Autobot added for good measure
who can really guess what's going to happen? All we can do is keep
guessing and waiting
and isn't that what the second-to-last
chapter is supposed to make us do, anyway? :)
SCORE: 4 Matrixes out of 5
- Outtsyder, notices this is the shortest review I've submitted
in a LONG time
.
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