Review
of IDW's Transformers - BEAST WARS: The Gathering #2
Reviewed
by: Outtsyder
Warning:
Spoilers!!!
COVER:
Not as many variants this time, but still a substantial
number (six in total). Presumably all done by Don Figueroa, Cover
A features a group shot of the Season 3 Maximal team; Cover B is
a night shot of Magmatron tangling with a velociraptor (or possibly
a Utahraptor or Megaraptor, if you want to get technical on size
scale); Cover C is a dark ominous confrontation scene with robot-mode
Torca front and center, with Claw Jaw in the background, and Predacons
Lazorbeak, Injector, Buzzsaw and Retrax about to get pummeled; Cover
D shows off Magmatron and his newly-acquired army mugging for the
camera. Two collector's covers are also available; A foil-stamped
version of the Torca cover, and a VERY cool silhouetted design featuring
Magmatron's team in heavy shadow.
INSIDE COVER DETAILS:
Same as in Issue #1, artists details crediting Simon
Furman, Don Figueroa, Josh Burcham and company. The "story
so far" blurb summarizes the events in issue #1, and uses the
same negative-film black-and-white shot of Magmatron as well.
THE STORY:
We begin with a full-page shot of most of Magmatron's
army - Jetstorm the dragonfly, Buzzsaw the bee, Lazorbeak the pterodactyl,
Scavenger the Transmetal ant (who looks to be portrayed as a separate
character from BW Inferno), Retrax the pillbug, Sky Shadow the dragonfly-lizard
Fuzor, Injector the lionfish-hornet Fuzor, Razorclaw the crab, Powerpinch
the earwig, Iguanus the frilled lizard, Terragator the turtle-gator
Fuzor, Buzzclaw the mantis-lizard Fuzor, and Insecticon the beetle
- and set in 70,000 years BC (what?! I thought it was a couple million
years ago. Oh, well
.). Magmatron - along with Manterror, a
repaired Drill Bit, and a still damaged Spittor - addresses his
crew and declares war on the turncoat agent Razorbeast and his militia,
sending Iguanus to organize the battle operation. He assigns another
job to Drill Bit and Spittor, anticipating the Maximals' next move:
to try to contact Cybertron via a transwarp signal booster, which
could be found in the wreckage of Tripredacus Agent Ravage's cruiser.
We dissolve to Razorbeast leading his new team -
B'Boom, Wolfang, Bonecrusher, Ramulus, Snarl and Optimus Minor -
through the wilderness, discussing their plan to find Ravage's crashed
ship and find the equipment they need. Razorbeast also explains
that, while placed in deep-cover infiltration within Magmatron's
squad on Cybertron, he didn't have time to warn his commander about
the Predacon's time-travel plan; it all happened too quickly and
he had no time to stall and get word back to the Maximals. He did
at least get a chance to use a piggyback function in the array used
to re-program the stasis pods on Earth, allowing some of the protoforms
to not be affected by Magmatron's plan. Ramulus notes their group
is still outnumbered, but Razorbeast is sure there's still more
Maximals to come; they're probably just taking a while to rendez-vous.
We get to see several shots of the other Maximals presumably trying
to get to their signal source, including anyone from Torca to Cybershark,
to Air Hammer to Polar Claw
.
We cut back to Magmatron, Drill Bit and a repaired
Spittor, where they traced the location where Ravage's ship was
destroyed, based on a report from Tarantulas to the Tripredacus
Council. A slight lament from Magmatron indicated Ravage had some
self-interest in allowing an information trade with Magmatron, which
permitted his crew to be on Earth. He transforms and splits into
his triple-beast mode (uncombined), and orders the other two to
scout the area.
Later, Razorbeast's team finds the canyon where
they figured Ravage's ship may have crashed, but there's some dissension
among the ranks as B'Boom suspects Razorbeast may really have some
Predacon sympathies, just because the wild boar did some work for
Magmatron. But Razorbeast retorts that even though he's asking for
a lot of trust at face value, there isn't any time to debate for
evidence. Snarl goes into stealth mode during the search, while
Ramulus climbs the rugged terrain in his Transmetal bighorn ram
mode. Unfortunately, he gets ambushed by Spittor's poisonous tongue-lash
attack, dropping him from the cliff! B'Boom's kayoed body is dropped
nearby, as the Gigantosaurus component of Magmatron had attacked
him, too. His other two components - the Quetzatlcoatlus, and the
Elasmosaurus - join in the fight.
Elsewhere, Optimus Minor, who snuck away during
the search party, has found the remains of Ravage's ship. He breaks
inside while Razorbeast, Wolfang and Bonecrusher have to fend off
all three of Magmatron's dinosaur-era bodies in the canyon battle.
Things look bad as Magmatron plans to show the least possible amount
of mercy to Razorbeast for betraying him, while Optimus Minor has
a really hard time looking for the transwarp amplifier (he forgot
to ask what it looked like), and ends up getting cornered by Drill
Bit, who has the device in his hand, and activates the large drill-bit
weapon on his right arm. Luckily for our heroes on both fronts,
Razorbeast uses a pair of back-mounted guns - hidden in the boar
mane on his robot-mode's upper back - to shoot the upper part of
a cliff and send a landslide to collapse on the Gigantosaurus component.
Consequently, the injuries suffered by the Gigantosaurus body are
also felt by the Quetz and Elasmo bodies, knocking Magmatron completely
out (with a headbutt by Razorbeast for good measure). Razorbeast,
Wolfang, B'Boom, Bonecrusher and Ramulus escape the landslide to
bury the Predacon, but Razorbeast knows he'll be back.
As for Drill Bit confronting Optimus Minor in Ravage's
ship, as Drill Bit is about to play dentist with his drill weapon,
Snarl deactivates his stealth mode right behind the Predacon, and
pops him one in the back!
Moments later, the Maximals regroup with the transwarp
amplifier
which turns out to be broken. It can be repaired
with the right equipment
which they don't have on them. However,
Razorbeast reminds the others that there just may be a source of
the tools they need
in the Ark!
The Predacons, however, uncover another trump card
of their own. Despite losing the transwarp amplifier to the Maximals,
a recovered Magmatron finds the remainder of Agent Ravage's body.
All that's left is a broken torso, stubs of limbs
and a still-pulsating
spark core
.
To Be Continued
.
COMMENTS:
The first issue was quite elaborate, having the
responsibility to give the backstory of this new story thread, and
introducing the new characters and give a fairly workable amount
of characterization for the key players, while the pacing and tightness
kept it from getting clunky. This issue was more straightforward
with a lot of cool scenes and plenty of cameos from most of the
supporting cast (many with no lines), while remaining a good issue.
While the core of the story was the search for the McGuffin, there
was still some fleshing-out of some smaller threads to sew up what
could have been some plotholes in the story. A small flashback explained
why Razorbeast had to try to contact the Maximal Imperium now, having
no opportunity to do it on Cybertron before Magmatron and his band
went through the Chronosphere. B'Boom's suspicions of Razorbeast's
motives made it more realistic; considering that Razorbeast's piggyback
function in the Predacon re-programming array still allowed some
of the protoforms to become Predacons, it would be hard for some
people to trust this complete stranger who only has his word to
go on, while some of his actions elicit shadiness. While there were
more Maximal allies that Razorbeast was expecting, the fact that
they hadn't shown up yet could be cause for distrust, no matter
how much he's hoping the ones present could trust him on only his
word. He does have a lot of knowledge that could still help the
Maximals, including the Ark. The question is, how long will this
militia be able to still work with this guy with very little solid
evidence, unless they can get a hold of the Imperium on Cybertron?
Not to mention the fact that, if Razorbeast ever does get captured
by the Preds, all knowledge of his mission (and existence!) would
be disavowed by "Lio Convoy", leaving him with even fewer
options to convince B'Boom and the others to help him.
Magmatron is still the key villain, dominating most
of the Predacons' screen time in his quest to fulfill his personal
goal. He sends the recruited Predacons to scope out and take out
the activated Maximals, while trying to make sure Razorbeast fails
to contact Cybertron. While the Maximals come out of Ravage's ship
with the device, Magmatron does show some adaptability to situations
when they don't always work as he planned. He finds another prize
that could work to his advantage, discovering that while Ravage's
body was destroyed (no head, even), his spark still survived, which
you know Magmatron is going to find a way to bring him back, and
using the ancient former Decepticon's resources for his cause. We
also get a really cool look of Magmatron's three separating beast
modes sharing the same mind (like Reflector in G1), though we have
yet to see his "chimera" beast mode. And I also like the
idea of the same mind among the three bodies feeling the same pain,
just like G1 Optimus Prime's tech specs stating that damage to any
one of his modules is felt by the other two. Magmatron remains interesting
almost as much as BW Megatron, and to be even more interesting,
he's got some weaknesses that prevent him from looking like a not-so-interesting
all-powerful overlord.
Regarding the other players, though, we get almost
nothing from the other Predacons, besides Iguanus' military professionalism;
Terragator's one-liner which could imply enthusiasm to destroy the
Maximals, or impatience with Magmatron's speech; and a little bit
of talk between Spittor and Drill Bit at the end. And it looks like
my prediction for Drill Bit is coming true; he's taken over Waspinator's
story-device job as the fall-guy who gets popped every episode!
This time, instead of just being comic relief, he actually does
try to be a good soldier and almost succeeds; he just fails all
the time. Given that he had the amplifier in his hand, he did say
that he could have easily left with it, but instead, he decided
to stick around and try to off another Maximal while he was at it.
Knowing what happened later, well, with his kind of luck, he better
not plan to ever play in a casino, unless he really wants to go
bankrupt.
The Maximals, OTOH, had better characterization
by comparison. Wolfang seems to actively want to believe that Razorbeast
is on the up-and-up, Ramulus thrives on challenges but knows some
odds are hard to surmount, B'Boom just doesn't trust Razorbeast
after all that's happened, and Snarl's bravado (nice touch on purposely
misspelling "stoopid" in the dialogue :) ) occasionally
rubs the others the wrong way, although he gets the job done. Optimus
Minor got some pretty good time in the spotlight, happy to do a
job when he's succeeding, but sometimes rushing into situations
without proper preparation.
One thing that had me momentarily confused was the
dateline of this story. With the cameo appearance of Depth Charge
in the first issue, it's a given that this is happening during the
early part of Season 3. The Axalon is destroyed by this time, so
Optimus Primal's crew had to have already salvaged parts from their
old ship to protect the Ark. And around the borderline between Seasons
2 and 3, it was stated several times over that they were just under
four million years in the past. However, the dateline in the front
page stated that this story is taking place only 70,000 years ago.
I'm guessing this could possibly have to do with the protohumans
appearing later in Season 3 of the show, but I think 3,930,000 years
(give or take a few hundred) on Earth seems kind of an awful long
time for a group of Maximals and Predacons to wait. Maybe it's just
a glitch, maybe it's something I'm not privy to. But I just kind
of went, "eh." and enjoyed the story, instead of getting
hung up about it. Another thing was the cameo appearance of the
Transmetal toy Scavenger. Older BW fans and toy collectors recall
that the toy was originally intended to be Inferno in a Transmetal
body, before Hasbro changed the name to Scavenger instead. Here,
the design is presented as a completely separate character from
the crazed ant-bot enforcer.
As usual, the art is dynamic as ever, both the pencils
and the colors. On the second page, they kept some consistency on
the damage to Drill Bit and Spittor from last issue, showing the
Predacons didn't have enough time to repair them after their respective
mishaps with Razorbeast and Polar Claw. And I really like the effect
of kicked-up dust while Razorbeast's militia are crossing the desert;
clouds of dust veil their appearance and add some grit to the scene,
instead of trying to make every shot look as bright and shiny as
possible, which would make the issue look one-dimensional. Again,
nice use of grayscale on the flashback-to-Cybertron scenes as before;
plus the requisite fade-in and fade-out jobs for Snarl's stealth
mode. Even subtle hints like the burst of electricity between Ramulus'
horns come off accentuating the pictures. Also cool is the inter-dissolving
four-scene image of the other Maximals who haven't yet met with
Razorbeast; the ground scene with Torca and other Maximals dissolves
into an ocean surface scene with Cybershark and Claw jaw; which
in turn flows into an aerial shot with several airborne Maximals;
and ends with the northern ice with a lone Polar Claw all by himself
with the aurora borealis. Excellent.
Among the action-packed battle scenes, it's only
appropriate to close off the story with an epilogue on both sides,
with appropriate "lighting" to enhance the mood. For the
Maximals, it looked dark when they found out the amplifier was damaged,
paralleling with their dimmed hopes. But the mentioning of the Ark
showed the ancient Autobot shuttle with a bright sun-like glow underneath.
Conversely, everything looked bad for Drill Bit and Spittor in their
failed mission, but Magmatron pulls out a light of his own, the
source coming from Ravage's salvaged spark. Each side in this story
has a light to cut through their respective darkness, and these
scenes helped convey that.
After the story, we see the ad for the 10th Anniversary
Beast Wars toys, the one for Dinobot, Tarantulas, and Transmetal
Rattrap. Next is a two-page black-and-white uncolored spread of
a preview look into next month's issue, with the story blurb being
Magmatron going back to his original mission to capture Megatron
for trial, while sending a revived Agent Ravage to take care of
Razorbeast and his team. It's a cool-looking montage with Predacon
squads placed in the top left corner and dominating the right page,
with what looks like a Transmetal 2 Ravage! The foreground shows
Razorbeast's team in the foreground, while a faded background shot
shows back views of Optimal Optimus and Transmetal Cheetor! Next
is a full-page ad for TF G1 Infiltration #3, showing a fight scene
between Jazz and Blitzwing. Following that is a three-page "preview"
of that same issue, even though it's been released a week ago.
Finally, the BW mailbag section, called "Maxi-Mail".
Chris Ryall, a.k.a. "ChrisCharger", answers various comments
about the BW book, most of the feedback being highly positive. Among
the comments, not surprisingly, many of them are wishing this series
was a regular monthly, instead of just a four-issue mini-series.
It seems, though, that "ChrisCharger" just may consider
the idea of a regular series, since he had twice responded with,
"So you'd like to see more after the miniseries is over, eh?
Hmm." We also get to see three TF comic issue previews set
for next month, with a small story blurb on each of them. The first
is Infiltration #4, the story blurb previewing Ratchet's team infiltrating
the old Decepticon base, while the Decepticons are ordered to destroy
it. The second is, of course, Beast Wars #3, where Magmatron returns
to the business of tracking down BW Megatron and bringing him to
the Tripredacus Council for trial, and hinting at the return of
a certain Tripredacus Agent. The last is TF Generations #2, which
re-prints the classic Marvel US issue #13, "Shooting Star",
where a small-time crook stumbles upon G1 Megatron, whose circuits
are damaged and the two start teaming up on a reign of terror in
the city. The next page is a full-page ad for the first "TF
Generations" issue, reprinting the classic Marvel US issue
#7, "Warrior School", where Ratchet has to face Megatron
alone. The ad lifts a frame from the old issue, showing Soundwave
and Laserbeak infiltrating and taking over a human-run factory,
with Soundwave's speech bubble replaced with text plugging the new
"TF Generations" series. The back cover is the mysterious
teaser image of a shadowed planet Cybertron with a dim-red background,
only accompanied by the words, "a storm is coming - july 2006"
OVERALL:
Aside from some minor ignorable quibbles, it's an
enjoyable issue. I'm already waiting for the inevitable return of
Ravage next issue.
SCORE: 4.2 Matrixes out of 5
- Outtsyder
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