Review
of IDW's Transformers - BEAST WARS: The Gathering #1
Reviewed
by: Outtsyder
Warning:
Spoilers!!!
COVER:
As with the "G1: Infiltration" series, we have cover variants
yet again; this time, presumably all by long-time fan favorite artist
Don Figueroa. For the general public, this first issue was released
in four different covers: one features Magmatron, the new villain
in this story; a second with different variations of BW Megatron
(original T-Rex, Transmetal, Dragon); a third with the different
Optimus Primal bodies (original Gorilla, Transmetal, Optimal); and
the fourth one is a wraparound cover depicting a HUGE battle scene
with the new characters in the story. Collector's covers are the
same drawings of Magmatron, Megatron and Optimus, but foil-stamped.
The two "completist" covers exclusive to comics services
are: Graham Cracker Comics, featuring a back-to-back shot of both
Blackarachnias (original and Transmetal 2); and ND Comics, showing
the entire first-year Maximal team in their original robot modes,
except for Tigatron, who is in beast mode.
There is said to be, maybe rarest of them all, a "bonus"
cover; a "gate-fold out" which expands the battle scene
cover to feature even MORE Maximals and Predacons.
INSIDE COVER DETAILS:
On the left vertical half of the page gives the artistic details
of the issue (Simon Furman writes, with art by Figueroa), and a
"the story so far" blurb leading into the beginning of
this issue. The Tripredacus Council has sent another of their officers,
Magmatron, to try to contain Megatron, and possibly bring him back.
However, Magmatron has plans of his own. On the right half of the
inside cover is a sort of Magmatron, rendered in black and white
and "color-flipped" like a photo negative. VERY cool effect.
THE STORY:
We open with a full-page shot of the Axalon and the Darkseid battling
each other in space (like in the TV series' opening), with an unseen
speaker discoursing about his unseen crew's point of entry into
transwarp space, just as the Maximal and Predacon ships were about
to crash. The next two pages (in awesome sweeping fashion) summarize
the actions of what happened in the Earth-bound Beast Wars, right
up until the opening of Season 3. The launching of the stasis pods.
The re-programming of some protoforms into Predacons. The destruction
of the Vok's Planetbuster that triggered the transwarp signal that
forced the Tripredacus Council to send Covert Agent Ravage and arrest
Megatron. And now
using a Chronosphere, Magmatron and his
crew - Iguanus, Spittor, Manterror, Transquito, Drill Bit and Razorbeast
- have landed on Earth on a shore, around this moment to take their
own actions. Razorbeast sets up a transmitter array, while Magmatron
sends Manterror, Transquito, Spittor and Iguanus to scout the area
in search of activity once Razorbeast's gizmo is activated. Drill
Bit stays close, as he sees Depth Charge rising from the water nearby!
However, the renegade Maximal security officer cannot see them;
Magmatron set the Chronosphere so that the actions of those who
entered are out-of-sync with "real time" by a few nano-kliks,
allowing them to engage their actions without being seen or allowing
any further disruptions in time-space.
Speaking of time displacement, we cut to a flashback (in black-and-white),
showing Magmatron and his crew on Cybertron, before the beginning
of this mission
and he is not happy with Cybertron's state
of affairs. Grumbling about the Tripredacus Council's co-operation
with the Maximal Elders while supposedly building their forces for
a revolution, Magmatron wants action now, and he plans to do it
his way. He later meets with the Tripredacus Council, who are sending
him to Earth to observe Megatron's actions in secret, if he is still
active. They have already blocked the transwarp signal from reaching
Cybertron's Maximal sensors, and sent Ravage to Earth, and Magmatron
agrees to their faceplates that the Predacon government should bide
their time until the right moment to strike. As Magmatron leaves,
he mutters to himself that, if the Predacons wait to long, their
best chance to strike will be lost. As he gets his own agenda set
in mind, he receives contact from Ravage, who sends him scans of
the planet
Returning us to the present time - well, okay, back on Earth - where
Magmatron confers with Razorbeat regarding a delay in setting up
the transmitter array. Razorbeast informs that it's because of the
remaining stasis pods having been scattered so far apart across
the planet, that it will take some time to reach them all (or at
least most of them) with the array. While dispensing some technobabble
about the complications, Magmatron dismisses the report, and tells
him to just do the job
which will reprogram the stasis pods'
protoforms into more Predacon warriors. Which takes us to yet another
flashback to Cybertron, again before the mission
Where we find that Razorbeast is, in fact, a deep-cover agent working
for Lioconvoy of the Maximals! Lioconvoy gives Razorbeast one more
briefing on the consequences and risks of this mission - which is
not sanctioned by the Maximal Imperium - basically telling him that
if he ever gets captured, the Maximals will disavow any knowledge
of his existence, and this message will self-destruct in five nano-kliks.
(Okay, not that last part; it's a live conversation. ;) ) While
the Maximals and Predacons are "officially" living in
peaceful accord, Lioconvoy knows the truth is different, even without
Megatron (whom he dismisses as a "loose cannon"!). He
believes the real enemy is Magmatron, despite having a seat in alliance
with the Maximal Elders, and suspects he's recruiting for a plan
that only he has in mind. Before Razorbeast is sent off, he asks
for final instructions, in case something comes up and he can't
report back to Lioconvoy in time. The commander replies, "Do
what you can
and start running."
We return to Earth and Magmatron's machinations, and the array is
finally ready for transmission. Magmatron orders it to be fire up,
before the Tripredacus Council suspects some more foul play behind
their backs. Razorbeast hits the switch, and the remote-scout Predacons
report the stasis pods in their regions are opening up, and confirming
their status. Iguanus witnesses the rise of Retrax (a pillbug),
Manterror spots the activation of Snapper (a turtle), and Transquito
detects Jetstorm (a dragonfly)
but there's a problem on Spipttor's
end. For from the pod he is observing, who should arise but a white
bear named Polar Claw
a Maximal! As Spittor reports the problem
to Magmatron, Razorbeast clocks Drill Bit, transforms to wild boar
mode, and heads for the hills. Spittor tries to contain the new
Maximal, but he is FAR too overwhelmed by Polar Claw's power, who
simply stomps him flat! With this complication in Magmatron's plans,
he orders Transquito to do a full-sensor scan of maximum range,
so they can find out what has happened with the protoforms in any
other stasis pods lying around. He orders the other Predacons to
regroup - and deadpans Drill Bit to get back up - also tells Iguanus
that if he ever finds Razorbeast, bring him back alive.
We finally catch up with Razorbeast, who "shouts" out
from a hidden signal transmitter to any of the newly-formed Maximals
to converge on his position. We are treated to the arrival of Ramulus
the bighorn sheep, Snarl the Tasmanian devil (no, not the Warner
Bros. cartoon character), Bonecrusher the bison, B'Boom the mandrill,
Cybershark the hammerhead, and Optimus Minor, the chimpanzee (who's
eating a banana). In the meantime, Transquito detects more of the
new Maximals AND Predacons now all fighting each other, showing
Wolfang the wolf, Insecticon the beetle, and many, many more! With
this turn of events, Magmatron transforms - by splitting his body
into three separate dinosaur-age beasts; a Quetzatlcoatlus, an Elasmosaurus,
and a Gigantosaurus - and declares another Beast Wars!
To Be Continued
.
COMMENTS:
Holy SCRAG, I'm loving this book! There had been a lot of concerns
from some fans out there about the choice of characters being cast
in this mini-series, giving the spotlight on characters whose toys
never made it on the show, rather than the TV cast we were so used
to seeing. Personally, I say that if it's a good story, it shouldn't
matter who the cast is; although I do like the show characters better,
I just want to be entertained by a solid running story. And this
first issue REALLY delivered with drama, political intrigue (showing
more of what we got a hint of, from "The Agenda"), secret
missions, uprisings, subtle humor; it's just a great, great read.
I'm already sad that this will only be limited to a 4-isssue mini-series,
but hey, when this is the first time we've ever had a BW comic released
to the public (convention exclusives don't count), it's at least
good that BW fans have a book to begin with, and it's already off
to a strong start.
That's not to say we don't get the TV cast at all in this issue,
even though they're cameo appearances. The 2-page mural-style rendering
of key moments in the show's first two seasons is amazing to look
at, and it tries to squeeze almost every BW character to have appeared
in the show until that point, even a scene with of Starscream's
head overlooking Waspinator's shoulder. Depth Charge's cameo appearance
also looks cool, although it's there to tell us where in the storyline
this is taking place (early season 3), and it serves as a chance
for Magmatron's time displacement shpiel that allows the events
in this book to happen, without encountering the show characters
or interfering with the already-set timeframe within the show's
continuity. Sure, it's a little cheatsy - and the technobabble about
how Magmatron made this work kind of made my head spin - but I guess
there are some little plot-convenience holes you have to accept,
to avoid things from getting too convoluted on the bigger scale.
Obviously, Magmatron dominates the story as the lead villain of
the book; a remarkable task for a character whose previous involvement
in BW was the Japanese-exclusive alt-universe series "Beast
Wars Neo"; now, he is given the spotlight here instead. Frustrated
by the Tripredacus Council's penchant for playing quiet behind the
scenes and waiting seemingly forever until finding a time to strike,
Magmatron decides to take initiative of his own, masking his plan
within a mission given to him by the Council. So far, he seems to
be as much of a master strategist as Megatron is, though less refined
and patient. In a funny but cool design quirk, his three-beasts-combined
robot mode has an Elasmosaur head-&-neck with not only hangs
over his left shoulder
but it sometimes pops up and looks
around as if it's alive, too (think Megatron's T-Rex head). And
he seems to have a faithful (so far) servant in Drill Bit, who's
acting as some sort of a bodyguard or enforcer for the Big Bossman
even though he looks like he may end up playing doormat or decoy/target
for him in future issues. Magmatron knows in his spark that the
Predacons should rise back up from the shameful loss that their
Decepticon ancestors has brought upon them, and after all the waiting,
he's not gonna take it
NO, he's not gonna take it
He's
not gonna take it, anymore. But in order to pull off his plan and
reinforce his chances of success, he makes sure to bolster his own
squad with more troops of his own. His opening monolog alludes to
the shell programs that Tarantulas used to turn the Maximal protoforms
into Predacons, and he uses a modified version of the program implantation,
using a wide-field transmitter to scan as many pods as possible
within a large territory, and with a single switch; bingo, they
all get converted. But his plan ends up attracting a monkey wrench
in the form of Razorbeast, who allows some of the pods to become
re-programmed
but allows many of the others to remain their
Maximal selves and start up yet another war on Earth.
The other major fascinating character in this issue is Razorbeast.
Cool-headed, sharp-witted, resourceful and competent; unless Magmatron
really suspected something and just played along with the expected
treachery, Razorbeast's act seemed pretty convincing to the Predacon
Lord, until the betrayal and the emerging of the first Maximal from
the pods. Some might wonder why Razorbeast didn't just leave out
the shell program entirely, so that more Maximals could be "born"
and bolster his side against Magmatron. But I'd suspect that, if
he did that, while the other Predacons were scouting the remote
areas, it would be WAY too suspicious; any of the Predacons could
track him down almost immediately, and Razorbeast wouldn't have
enough time to bolt and regroup the other Maximals to his side.
If anything, Razorbeast seems to be somewhat of a gambler as well;
of course, if he's willing to take on a mission where he'll be cut
loose from the Maximals if he fails, that's a pretty big bet to
put on the table. He's got some quiet confidence in him without
braggadocio (so far), and basically does his job while risking short-term
losses for a hoped-for jackpot. With him possibly being the lead
Maximal story character, I look forward to seeing what other tricks
he'll come up with.
I had to make one more observation on one of the flashback scenes
to Cybertron, notably Lioconvoy (who previously was only in the
Japanese-exclusive "Beast Wars Second" series, but now
gets incorporated here). While we don't get much more of his character
other than he's a ranking official and commander on the Maximal
Imperium, his line about BW Megatron as just "a loose cannon"
gives us another facet as to how Megatron really was regarded by
his peers before the theft of the Golden Disk. In the show, Megatron
was already called a rogue by the Tripredacus Council, though a
brilliant one, and his development in the show arguably made his
popularity in the TF fandom as great as the legendary G1 Megatron's,
if not larger. Some fans would even argue that BW Megatron may be
MORE popular than his G1 namesake, due to the benefit of more sophisticated
writing in the '90s as compared to a decade before (and before that,
and before that, and before that, etc.). With BW Megatron's character
being so highly regarded by the fandom through his actions in the
show, it's easy to forget that, within the context of Cybertronian
society, he was viewed so negatively that he doesn't garner NEARLY
as much respect from them. He's viewed as a troublemaker, a malcontent;
someone with delusions of grandeur (they may be right), so much
to the point that he even renamed himself after the original Decepticon
Leader, while Maximal and Predacon alike would say he's nowhere
near as proven or established to dare compare himself to such a
Cybertronian legend. It makes for interesting hindsight when Lioconvoy
dismisses BW Megatron as no real threat, citing Magmatron, a prominent
member of the Predacon Alliance, as "the real enemy",
when we all know exactly the kind of damage BW Megatron truly WAS
capable of causing. It gives us yet another "more than meets
the eye" tidbit that fills out the story's richness even more;
it's not always the ones in high-office positions that can cause
the most trouble. Just when you think you've drawn a bead on an
important target, you turn your attention away from the lowly shadows,
where you never know just what could be lurking about.
Other characters, while not showing too much character development
yet, do make some pretty good debuts, the more memorable ones having
some kind of personality quirk to make them stand out a little more,
even without having to say a line. Two examples of which are Spittor
(who's living up to his name), and Optimus Minor, famed within toy
collectors' circles as the Drunken Kung-Fu Monkey, who doesn't speak
in this issue, but is found eating a banana. As for the others,
Iguanus acts as a gruff lieutenant, but a verbose one as well. Transquito
has been given a Waspinator-like buzz being written into his lines,
but without referring to himself in the third-person (yet) or calling
everyone "wolf-bot" or "fly-bot". In fact, he
actually speaks in proper sentence structure. Cool idea to borrow
a little tidbit from the past, but not make it into a complete copycat.
(Also considering he's a giant mosquito, he'll be buzzing all the
time anyway). As for the others making their debuts with no lines
- some whom I can see include Torca, Bantor, Armordillo, Stinkbomb,
among others - we'll likely see more from them in the next issue,
when Razorbeast assembles them in secret.
And there's the aforementioned Drill Bit. Poor guy
in the
toyline, he was probably the least-popular and slowest-selling toy
of the entire assortment despite being at the cheapest Basic price
point. Even as recently as late 2005, some Drill Bits were still
pegwarming in normal retail stores, eight years after his release!
It kind of makes me wonder if we're having that carry over into
this mini-series, with Drill Bit becoming the comic's "universal
chew toy" role that Waspinator once had while acting as Magmatron's
hired thug
and maybe he might get a redeeming moment by the
time the story is all over. I can see yet another cult following
rising around this guy.
The art? I could cheat and say, "It's Don Figueroa. Enough
said", and leave it at that. 8) But there are quite a few other
notable scenes that I'd overlook if I did that. Besides the aforementioned
2-page mural of the events from Seasons 1 and 2, and colorist Josh
Burcham going grayscale for the flashback sequences (brilliant move
to depict actions in the past), I must note how the Maximals and
Predacons on Cybertron were drawn to still retain an all-technological
look, before reformatting their bodies to blend in with Earth's
organic life forms; kind of like Beast Wars War Within, if that
description helps. My favorite design of this style has to go to
the Cybertronized Lioconvoy. Recalling that he transforms into a
lion, with the lion head on his robot mode's right shoulder, I really
like the way they meched out the lion head's look. It closely resembles
the Liger Zero from Zoids! I should also add that, after so many
years of seeing Figueroa drawing all-metal robots, vehicles and
other mecha, fans should have little concern about his ability to
draw organic forms, too. Once in a while, it may seem to falter,
but such occurrences don't seem too glaring yet. Another ace job
from The Don.
After the story, we see a new ad for the 10th Anniversary Beast
Wars toys, showing a photo of a six-year-old kid reading a book
on insects (the two visible pages show pictures of butterflies),
and a caption saying, "At 29, you still think bugs are cool."
This ad shows the 10th Anniversary versions of Dinobot, Tarantulas,
and Transmetal Rattrap, and again plug the free single-episode DVDs
and Transmutate parts that comes with each toy. Next is a two-page
black-and-white uncolored spread of a preview look into next month's
issue, plus a rough story blurb about Razorbeast calling his new
militia together as they're hunted by Magmatron and his Predacons,
with the only chance to contact Cybertron is to find a Transwarp
Signal Booster
which isn't easily found on prehistoric Earth.
Following that is a colored three-page look at issue #2 of the G1
Infiltration book, already released last week.
Finally, we reach the "Decepticomments" mailbag, where
Editor-In-Chief Chris Ryall, a.k.a. "ChrisCharger", answers
to comments and letters from various feedback
including long-time
TF online fan Dave Van Domelen! No slick contest this month (as
was in G1 Infiltration's first issue), but ChrisCharger encourages
more comments, whether on the various message boards, or e-mailing
them directly to IDW at letters@idwpublishing.com (and mark them
as "okay to print" if you want to see your comments printed
in an issue). We also get to see four TF comic issue previews set
for next month, with a small story blurb on each of them. The first
is, of course, Infiltration #3, the blurb of which was mentioned
in the previous paragraph. The others are: Beast Wars #2, where
Razorbeast, a deep-cover agent for the Maximals, is targeted by
Magmatron, and Razorbeast needs to contact Cybertron with a Transwarp
Booster
which can only be found in the wreckage of Agent Ravage's
destroyed cruiser; TF Generations #1, which re-prints the classic
Marvel US issue #7, "Warrior School", where Ratchet is
alone against Megatron; and one more reprint of an older book by
Dreamwave (Dreamwave?!), G1 Volume 2 "War & Peace"
TPB.
OVERALL:
Aside from a very minor quibble about the nano-kliks time-displacement
issue, it's an unbelievable explosion from the starting block. I
think most fans will be happy with the way this story pans out,
despite the TV cast making few appearances in the mini-series. If
you still insist the book sucks just because it has few of the show's
cast, maybe your standards are impossible to live up to. Even though
it's a comic book aimed at the BW fan base, it's still entertainment,
not a matter of activation and stasis lock, no matter how you slice,
cut, chop, or julienne it. And for entertainment value, it delivers
in buckets, gaining my personal highest rating for a recent-era
comic issue to date. 8)
SCORE: 4.8 Matrixes out of 5
- Outtsyder
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