Overall structure
Posted: Sat Nov 21, 2009 11:25 pm
EDIT by O.O.P.
(( Fixed it. ^^ ))
EDIT by Blazemane
((Thanks))
Hello everybody.
This has kinda' been asked already multiple times in scattered places/hinted at, etc. But I want to get a definitive thread devoted to, and set up a poll to more distinctly outline people's opinions on, the following question:
How precisely do we want the overall storyline of the Role play to play out?
Originally we said (back in December 2008) we wanted to re-write the Beast Wars. Some people wanted to use the script for a general basis while potentially throwing in major curve-balls and perhaps deviating from the plot in major ways. But even then, I'm sure some wanted a very close following of the script.
Either way, the idea eventually became sticking close to the script, for the benefits of a solid pre-written plot line that would allow us to use our imaginations while still being held to guaranteed quality by characters and events that established no-one was too powerful or too weak, and no event was un-conquerable. O.C.s, as well, add some originality, but the outcome of episodes are basically identical to the show.
Time, however, may be cause (it depends on your opinion) for concern. In the past year we have still not managed to finish the second Beast Wars episode, and at such a rate, it would take years to get through even to the second season. This would be a problem for characters who wish to be introduced at a time when they would become transmetallized, and taking years to do things can also be generally mundane. On the flip side, many may enjoy the chance to delve into great detail about character thoughts/motivations/actions since there is so much time with which to do it.
There may also be some who find the repetition of a pre-existing storyline on role play repetitive. Contrastingly, some may find the idea of explaining why what happened in the show happened intriguing, and there is potential for sticking close to the script while still adding variety.
So, there are a bunch of different ways this could all play out.
1.) Perhaps we are happy with going through nearly every episode (nearly because it has been discussed that some are simply unwanted. One in particular, "The Web", has already been pre-determined for skipping). Additionally, deviating from this could be problematic for people who intend for events in their O.C.'s story lines to revolve around pre-determined plot points (for example, characters who are intended by their players to switch sides during certain episodes or, even more specifically, because of established cannon character actions).
2.) Perhaps, for the sake of time, we may wish to go through the season, sticking close to the script, but only include episodes with characterization chances for nearly every character (episodes, like Beast Wars Part 1 and 2, which include whole team involvement). If we decided to do this, the episodes we want to role play would be discussed, but as a general idea, it'd be stuff like... "Fallen Comrades", "Victory", "Call of the Wild", etc.
3.) Perhaps, for the sake of originality and time, we may wish to go with what some were thinking last year- re-write the Beast Wars with basic plot point premises intact but have major deviations occur (maybe even having all episodes start out like they did in the show, but basically letting anything acceptable [by standards of limitations on character power and agreement on interactions] go freely from there.
4.) Or, maybe we wish to not even stick to the basic plot premises of the show, and let things happen from where they are now- again within acceptable role playing limits (Essentially, Beast Wars Parts 1 and 2 have already established characters, so now we just let things go).
I figure I'm forgetting other things that could happen, so "other" works too.
It's going to really help for you to explain your reasoning no matter what option you pick so we can actually discuss this and get ideas circulating.
Anyways, if this thread doesn't cause much feedback to occur, that will be generally fine, but it will mean that we continue on the course that we are on now (Option 1). Many people may wish for the role play to continue as it is, so that works too, but if you do wish for something different, go ahead and say so.
Since I'm writing the state of affairs as they are, I'm trying not to insert bias into its current description, so I don't want to say my own thoughts on this in the first post. My opinion is somewhat ambiguous anyways.
(( Fixed it. ^^ ))
EDIT by Blazemane
((Thanks))
Hello everybody.
This has kinda' been asked already multiple times in scattered places/hinted at, etc. But I want to get a definitive thread devoted to, and set up a poll to more distinctly outline people's opinions on, the following question:
How precisely do we want the overall storyline of the Role play to play out?
Originally we said (back in December 2008) we wanted to re-write the Beast Wars. Some people wanted to use the script for a general basis while potentially throwing in major curve-balls and perhaps deviating from the plot in major ways. But even then, I'm sure some wanted a very close following of the script.
Either way, the idea eventually became sticking close to the script, for the benefits of a solid pre-written plot line that would allow us to use our imaginations while still being held to guaranteed quality by characters and events that established no-one was too powerful or too weak, and no event was un-conquerable. O.C.s, as well, add some originality, but the outcome of episodes are basically identical to the show.
Time, however, may be cause (it depends on your opinion) for concern. In the past year we have still not managed to finish the second Beast Wars episode, and at such a rate, it would take years to get through even to the second season. This would be a problem for characters who wish to be introduced at a time when they would become transmetallized, and taking years to do things can also be generally mundane. On the flip side, many may enjoy the chance to delve into great detail about character thoughts/motivations/actions since there is so much time with which to do it.
There may also be some who find the repetition of a pre-existing storyline on role play repetitive. Contrastingly, some may find the idea of explaining why what happened in the show happened intriguing, and there is potential for sticking close to the script while still adding variety.
So, there are a bunch of different ways this could all play out.
1.) Perhaps we are happy with going through nearly every episode (nearly because it has been discussed that some are simply unwanted. One in particular, "The Web", has already been pre-determined for skipping). Additionally, deviating from this could be problematic for people who intend for events in their O.C.'s story lines to revolve around pre-determined plot points (for example, characters who are intended by their players to switch sides during certain episodes or, even more specifically, because of established cannon character actions).
2.) Perhaps, for the sake of time, we may wish to go through the season, sticking close to the script, but only include episodes with characterization chances for nearly every character (episodes, like Beast Wars Part 1 and 2, which include whole team involvement). If we decided to do this, the episodes we want to role play would be discussed, but as a general idea, it'd be stuff like... "Fallen Comrades", "Victory", "Call of the Wild", etc.
3.) Perhaps, for the sake of originality and time, we may wish to go with what some were thinking last year- re-write the Beast Wars with basic plot point premises intact but have major deviations occur (maybe even having all episodes start out like they did in the show, but basically letting anything acceptable [by standards of limitations on character power and agreement on interactions] go freely from there.
4.) Or, maybe we wish to not even stick to the basic plot premises of the show, and let things happen from where they are now- again within acceptable role playing limits (Essentially, Beast Wars Parts 1 and 2 have already established characters, so now we just let things go).
I figure I'm forgetting other things that could happen, so "other" works too.
It's going to really help for you to explain your reasoning no matter what option you pick so we can actually discuss this and get ideas circulating.
Anyways, if this thread doesn't cause much feedback to occur, that will be generally fine, but it will mean that we continue on the course that we are on now (Option 1). Many people may wish for the role play to continue as it is, so that works too, but if you do wish for something different, go ahead and say so.
Since I'm writing the state of affairs as they are, I'm trying not to insert bias into its current description, so I don't want to say my own thoughts on this in the first post. My opinion is somewhat ambiguous anyways.